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BG Texturing

Mumbai, India,   BG Texturing

Texturing Artists at ReDefine create photo realistic textures and other related maps or images for mapping on to 3D objects. You will be creating images to a high level of realism as part of the model and shading set up, from scratch, from reference source photography, whilst reference paintings, reference books, and architecture.


Must Have 

Minimum 3 years of high-end feature film experience

Proven high-end feature film VFX experience in Mari Software

Full working knowledge of Photoshop, or similar paint package

Strong visual skills, and a good eye for detail, scale, composition, colour and form

A good knowledge of how the texture painting work fits into the bigger picture, particularly in relation to modelling, shading, and look development

Experience with windows or mac operating systems

Experience meeting deadlines while retaining a high quality of work


Nice to Have

Knowledge of Maya, and/or rendering software

Knowledge of Body Paint, Deep Paint, or other 3D paint packages

Supporting artwork such as a portfolio


About You

Organized, pro-active and a self-starter

A team player and clear communicator, and a keenness for collaboration

A team leader, approachable and personable, with strong motivational qualities

Adaptable and with a willingness to learn new skills and techniques – including proprietary software

Calm under pressure and committed to meet production deadlines 

A positive, can-do attitude

About Us

We are ReDefine, a new offering from award-winning studio DNEG which aims to bridge the gap between the East and the West for creative services in visual effects and animation.

If you are interested in the position, please share your resume/cv to